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How games are made

Making a video game combines programming, design, art, audio, interface and writing, and publishers handle how games reach players. These curations cover how a game idea becomes a playable experience, what publishers do in marketing and distribution, and how interactive storytelling gives players agency through meaningful choices.

How game development processes turn ideas into playable games

Game development processes are the multidisciplinary work of creating video games through programming, design, art, audio, user interface, and writing. The lessons answer how a game idea becomes a playable experience and help readers understand the process. They follow the broad movement from shaping an idea and planning to prototyping and testing.

by Curiate·game development processes

Game publishing roles and collaboration

Game publishing is when companies publish video games made by their own teams or outside developers, handling marketing and distribution, and sometimes supplying physical copies to stores. What role do publishers play in shaping game development, and how do they work with developers? The lessons consider how publishing relationships affect creative work, production, promotion, and the terms of collaboration.

by Curiate·the business of game publishing

How interactive storytelling gives players agency

Interactive storytelling lets players shape personal journeys through meaningful choices that work with gameplay. What approaches let games offer agency while keeping stories manageable, and how can choices have consequences over time? The lessons build an understanding of how narrative structure balances player choice with the demands of creating and testing content.

by Curiate·interactive storytelling

Reading paths, built to arrive somewhere

Curiate turns what you are curious about into a short path — a quick lesson on an article, something to watch, and a book to go deep on. Free to browse.

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